project-image

Deep Madness (Second Printing)

Created by Diemension Games

A cooperative game of sci-fi survival horror for 1-6 players, inspired by Lovecraft’s work and featuring amazingly detailed miniatures.

Latest Updates from Our Project:

The Final Choose Your Own Terror
about 4 years ago – Thu, Feb 20, 2020 at 12:33:41 AM

You guys have been incredibly patient for this. (Actually, for the last couple of parts.) But, as promised, it's finally here. This is it: the last part of our Choose Your Own Terror story. I think some of you will be surprised by how it turns out. But, most of all, I hope it will come close to living up to what some of you were hoping for, and that you enjoy it. 

This one is longer than previous installments. I had a few different ideas for how it could go, and then I ended up putting all of them in here. LOL! Plus, I figured that, as invested as some of you have been in this, and as long as you've had to wait, it was only fair. I could go on, but why? Let's get right into the story! 

It has been a very long time since our last little outing, so, if you'd like to brush up on what's come before, you can find part one here, part two here, part three here, part four here, part five here, part six here, and part seven here. If you just want a quick refresher, though, here you go: The story began when you were separated from your wife, Cynthia, and then heroically saved a woman named Diane from the clutches of a thrashing tentacle monster. You and she were both hurt in the struggle (Diane severely so), and so you and your friend, Thomas, started hauling Diane toward the nearest med bay. Along the way you were joined by your wife's acquaintance, Persephone. Thomas split off not long after that, and was promptly blown up when something awful happened in the security block where he went to get weapons. You got Diane to the med-bay, where the doctors began to patch her up. But then the med-bay was devoured, and when you and Persephone searched for Diane you found that she had changed into something that was now far from human. The two of you fled, the Diane thing in hot pursuit, until at last you encountered a security detail who gunned Diane down. The guards then detained the two of you, and Persephone created a distraction so that you could get away and find Cynthia. At the end Persephone was being beaten to a pulp by the guards, with Dr. William West and Station Commander Terrence Wade both on their way. At Persephone's urging, though, you left her, setting out to find Cynthia. And at last you did, in one of Kadath's labs. Gathering a group of her colleagues who wanted to escape with her, you set out for the shuttle terminal. Things did not go well. The guard would not let you in, and several of you died on the trip there. Furthermore, to make matters worse, you could hear the pursuing monsters closing in behind you.

At the end of our last installment, we discovered we could rush the guard and try to gain access to the shuttle station, we could find someplace to hide from the oncoming swarm of gooey nasties, or we could try to find the evac submersible bay. In the end, we decided to find the evac bay. Let's see how it goes. 

Part Eight: Option B

You can hear the cacophonous horde of clamoring nightmares from just out of sight down the corridor. You look back, then forward to the guard again. He isn’t budging. You make a snap decision. 

“We have to go,” you say. “Now.” 

Turning, you take off down the corridor, Cynthia, Caleb and Jennifer right behind you. You hear the hatch to the shuttle bay cycling closed – followed almost immediately by a shriek of metal. The guard squeals, and something else emits a guttural mewl. Then there are the sounds of ripping and chewing. You do not look back again.

“Do we hide?” Cynthia cries.

“It’s too late!” you reply. “They’ll catch us! Our only hope is to run!” Then you glance at the others. “Does anyone know how to get to the submersible bay?”

“Turn left at the end of the corridor!” Caleb says. “I think it’s that way!”

You don’t have time to debate. “Think” is about as good as you’re going to get now. They’re right behind you, after all, a writhing mass of limbs and death and madness. You hear your pursuers gurgling and bleating and snarling. They smell of rotting meat and brine and copper.

The door to your left erupts outward like it was punctured tinfoil, and a creature that looks closest to a fungal growth with scythes bursts into the hall like a jack-in-the-box. Cynthia screams, clutching at you, as the monstrosity’s long, sharp appendages impale Caleb. Then the rubbery abomination rebounds back into the room it came from. Caleb looks at you with wide, surprised eyes, not quite yet comprehending what has happened to him. And then he is gone – along with the only hints of where the evac bay lies.  

“Keep running!” you cry. “Don’t stop – just keep going!”

You reach the “T” in the corridor, and vaguely catch the shape of something large and fluctuating hunching toward you from the right. Letting out a strangled moan, you turn left, jerking Cynthia along with you. You can feel the horde closing the distance behind you. 

The corridor ends in a hatch up ahead. Racing to it, you jab the controls viciously, watching in breathless suspense as it passes upward. The three of you race through, and then you slam the control again. The hatch closes, closes –

It seals. You hear the wave of hideous malformations crash against it like a flood, hammering on the far side of the door. You stumble backwards from the hatch as it shivers and quakes. “That won’t last long,” you say. “We need to find our way to the subs, and quick.”

The three of you scan over the room. There are several doors set into the different walls, any of which could lead where you need to go. “Is there a terminal to plug into?” you ask.

“Over here!” Cynthia cries, running to the port and its accompanying display. Syncing her node with the terminal, the display comes to life. She swipes her fingers over the display, then points at the far door. “Through there!” she says. You all turn toward the door, which is why you miss the hatch erupt into a wave of shrapnel behind you.

Cynthia yelps as a shard of metal embeds itself in her arm. “Cynthia!” you cry, grabbing her reflexively and pulling her along with you. 

“I’m okay!” she says, hissing through gritted teeth at the pain. “Go, go!”

You make it to the far hatch, the one that Cynthia had said would lead to the bay. You open it and – freeze. 

The creature is dangling upside-down from the ceiling, its wings unfurling from its round, bulging, almost barrel-shaped body. Its head (is that its head?) is a wriggling mass of tentacles, each one leading down to the orifice at its center lined with teeth like barbed hooks. The thing chirps softly, the multitude of tentacles at its base unfurling from the grating in the ceiling. It drops, then hovers, its wings beating as it seems to appraise you. It is so big.

The three of you have stopped breathing, your hearts hammering in your chest. Looking behind you, you see the other horrors growing closer. Closer. They don’t seem to be in as big of a hurry now. It’s almost as if they know you’ve been caught. They wriggle and squirm, those with mouths flexing their jaws.

Cynthia and Jennifer press tightly against your body, and you squeeze them to you in return. You jerk your gaze back and forth, searching for some way out. Any way. They’re too close.

“I’m sorry, Cynthia,” you say. “I tried. I…”

“I love you,” she replies.

“I don’t want to die here…” Jennifer manages. 

“Close your eyes,” you say. “Don’t look…”

Sinking to your knees, you curl up together, trying not to look at the terrifying horde creeping closer to you inch by inch. You realize that you’re all crying, your bodies quaking against each other. This is it. This is really the end.

You don’t see the hole appear in the wall, but you hear what blasts through it – and what it does to one of the monsters looming over you. Then you hear the hatch behind you slam closed of its own accord. Jerking your gaze upward, you see a shimmering rift in the wall, and through it – a man wearing an unusual coat, shooting over and over at the seething aberrations. Then the hatch a few feet away from him opens, and another man encased in a very strange heavy miner suit steps through. The suit’s left hand looks like a spinning saw blade designed to cut through rock.  The man in the tin can lets out a battle cry and charges at the mass of terrors, bringing the churning blade down on them. 

The man firing through what should be solid metal is yelling, too, as his weapon fires projectile after projectile into the swarm. He keeps doing this until his weapon either jams or runs out of ammunition, and then the hole seals back up as if it had never been there. Seconds later he is in the room, too, an industrial scalpel like the one you have clenched in his hand. He joins his armored friend, cutting and slicing and cleaving, and through your shock you begin to realize that you have a chance. Leaping to your own feet, you take out your scalpel and dive toward the horde of squealing nightmares. Cynthia looks up as you jump up, and she looks over the other two men. She frowns.

“D-Doctor Kane?” she says. 

“Hey, Doc!” the heavy miner says as the last monster in the room collapses. “Tear open the hatch!” 

The man in the coat – Doctor Kane – turns toward the hatch behind you. Raising his hand, he closes his eyes, concentrating, and the middle part of the hatch vanishes. The heavy miner nods, then hefts the gun he had stowed on his back, aiming through the new rift at the flying tentacle beast on the far side. He fires over and over again, his blasts propelling the beast backward as it squeals in pain. 

Doctor Kane helps Cynthia and Jennifer to their feet as the hole in the hatch seals itself. “I’m not sure the thing in the corridor is going to stay dead,” Kane says. “I still see it twitching back there. Do you have some place you can go?”

“We were heading to the evac bay,” you say. 

Kane nods. “That’s the best plan I’ve heard all day,” he says. “Get there as fast as you can.”

“Are you coming with us?” you ask.

“No,” Kane says, shaking his head. “Charles and I have some things to finish here. You go ahead.”

“Thank you,” you say, extending your hand. “Doctor Kane, was it?”

“Lucas,” he replies. “Now move!”

Nodding, you turn. Grabbing Cynthia and Jennifer, you race from the room and down the hall, squeezing past the spasming body of the beast lying on the floor. The corridors begin to blur together, merging with each other as you run. Cynthia shouts directions, and you follow them almost mechanically. Then, at last, you reach the evac bay. 

A guard is standing in front of the hatch. He opens his mouth to say something, but you punch him in the face before he can get out a single word. He spins to the side, his head smacking into the wall with a thunk, and slides to the ground. You open the door, then pull the guard in after you. There’s no reason for him to get eaten while he’s unconscious.

“I found one!” Jennifer cries. “It’s already primed and ready to launch!”

Closing the hatch, you turn to follow the two women to the sub. The three of you clamber inside – and are startled to find another young woman waiting inside. She can’t be much older than a teenager.

“Hello,” she says with a smile. “Are you trying to leave Kadath?”

“Er, yes,” you say. “I assume you are as well?”

“I don’t think so,” she says. “I don’t know that I’m ready quite yet.”

“Then why are you in the sub?” Cynthia asked.

“I was waiting for you,” she replies, looking directly at you. “You have seemed to be attracting quite a bit of attention today, and I wanted to see why.”

“Attention?” you say. “What do you mean? I’ve just been trying to survive whatever is going on in this place.”

“There are already two of us activated in this reality,” she says. “Perhaps you could be another. Or perhaps you’re just receptive to the sphere. Or, are you really just that unlucky?”

“Who are you?” you ask. “What do you want?”

“My name is Regan,” the girl says, standing. “The Leng Corporation referred to me as the catalyzer or their asset, but that’s not who I truly am. At least, not anymore. Now I am the harbinger. But whether I will bring enlightenment or utter destruction is still unclear to me. I am also uncertain what part Lucas will yet play in the coming awakening.” Softly, calmly, she steps toward you. Reaching out with one hand, she grazes your cheek with her fingers.

“Hey!” Cynthia says. “I don’t like –” 

Regan drops her hand. “Receptive, and strong. You have made valiant, selfless choices under great pressure. You will make a fine addition to my multitude.” Then she smiles. “Together we will reshape this world.” Then her mouth opens wider, and wider, and wider. It is impossibly vast now, almost completely eclipsing the girl behind it. Her mammoth tongue wags obscenely, her upper palate wet with saliva. But it is her throat that truly entrances you. You stare in abject terror down her endless gullet, unable to move. Somewhere deep within her, you see a sea of people merging with and separating from each other, fluctuating between solid form and liquid mind. If only you could run. If only you could fight. Why can’t you do something

From somewhere far away you hear Cynthia and Jennifer screaming, but you can do nothing for them. There is no escape anymore – there is only the mouth, sliding smoothly over you. And then you are falling. Falling downward, or maybe upward, splashing down into that churning, living sea. You feel yourself coming apart and melding into the inner masses, becoming simultaneously both more and less. 

“Welcome,” you hear the multitude say. “Your personal journey ends. Now the true work commences. You are us now. I am you.

"This planet will be remade as it comes to an end. We begin."

THE END

--

So that's it, guys! At long last, our little adventure draws to a close! What did you think? And did it make you excited for what could be coming up in Shattered Seas? (Or to go play Rise of Dagon to find out what the heck happened to Regan?)

No matter your thoughts on how it all wrapped up, though, I wanted to thank you for sticking with me through this whole story. Thank you for the comments asking when the next installment was coming. Thank you for participating in this. In short, thanks for being a part of Choose Your Own Terror. I have no doubt that I would have dropped this long ago if not for you guys being so excited about it. Support like yours is truly the best gift a writer could ask for. ;) 

Talk to you all again soon! Have a great day!

Shipping, Replacements, and Shattered Seas
over 4 years ago – Tue, Jan 28, 2020 at 02:06:32 AM

Hey guys! Sorry we've been so quiet recently.  I've been completely submerged in a project, and it's kept me from doing much in the way of updates. (There hasn't been much news to report, either.)

First of all, shipping!

EU and Rest of the World

There are still 10-20 orders that Bigblue hasn't gotten out yet. They say this is due to a technical error that they have now resolved. They also say that they should have the orders out this week. Here's hoping they actually do. 

Having said that, feel free to contact us at [email protected] with any delivery issues. We're hounding the appropriate parties to get these last few orders out as quickly as possible, and we'd be happy to help you.

Everyone else should have received their games by now, which takes us to our next item of business:

Replacements

The first wave of replacements left the Chinese factory on January 22nd. Many of you should have received tracking emails already. 

Having said that, we have run into that great bane of Kickstarters the world over: Chinese New Year. This year it will run from January 24th-January 30th, but many factories and businesses in China will extend their holidays beyond this point. Because of this, some replacements won't be ready until early February. Furthermore, it sounds like some packages were picked up by the courier, but then they got stopped there when the courier shut down for CNY. As such, some of the first wave, while technically shipped, will be stuck until the courier reopens again. 

We're sorry that all of the replacements didn't get out of China before this. For all the orders that didn't make it out in time, they will as soon as everything is back up and running again. 

Also, if you haven't reported a replacement or missing item yet, we are still receiving and processing after-sales requests. If your product has any quality issues, don't hesitate to email us at [email protected]. It would also be extremely helpful if you could attach a few photos of the damaged item(s).

Shattered Seas

So, up above I mentioned that I had been pretty well submerged in a project (pun half-intended.) And, as some of you have noted, there is one product that has not arrived to you yet: the novel Shattered Seas. Well, guess what I've been working on almost non-stop? 

As those of you who followed the DoM live streams know, writing of the book was delayed by the all-engulfing specter that became Dawn of Madness last year. However, since that campaign ended I've been working almost exclusively on Shattered Seas, and it's making good progress. I'm hoping to have more updates for you all on it very shortly.  

Okay, that's it for this update! We'll talk with you all again soon, and I hope you've had a great start to the new year! 

Merry Christmas and Happy Holidays!
over 4 years ago – Wed, Dec 25, 2019 at 01:55:25 AM

Hey there, friend!

I don't have any shipping (or other) news today, but I just wanted to take a second to say Merry Christmas and Happy Holidays.

We hope you have a great holiday season, and a wonderful time with friends, family, and board games. (Hopefully some Deep Madness!)

Ah, but what's that sound? Is there someone coming down your chimney? Why, yes, I believe there is! But I have a feeling it's not Santa Claus this year...

That's not Santa coming down your chimney this year...

I realize this image wasn't directly Deep Madness related this time (we did Bathoclause last year), but I figured you guys would like it anyway. =) 

So, once again, Merry Christmas! (As well as Happy Hanukah and Happy Kwanzaa, or whatever your holiday of choice is!) We are so grateful to have had you with us on this crazy journey, and we hope you sleep well tonight! =D

Talk to you again soon, and I hope the last few of you who haven't received your copies yet get them very, very shortly! Let us know how we can help!

Shipping Update, PoD Rulebook Update, and DoM's Last 48 Hours
over 4 years ago – Mon, Dec 16, 2019 at 10:36:56 PM

Hi guys! I hope you've had a great week!

I have a couple of things to go over with you today. But, first, let's get into the shipping news!

North America

Canadian deliveries are underway, and actually may be drawing to a close! Whew! What a relief! (I'm sure even more for you guys than for us, but dang!) 

If there are any concerns or problems in North America (either US or Canada), feel free to send emails to [email protected] and [email protected]! Also, just as a note, some of you will receive your order in two packages, and sometimes they may not be delivered at the same time. So, if you only get part of your order, please try to be patient for a few more days and the rest should arrive. If you still have concerns, though, feel free to reach out to QML on that.

Europe and South America

Okay, the last pain point is also starting to come to a close. There are only approximately 100 orders left for Bigblue to send out, and they have promised us that all backers should receive their pledges before Christmas. Let's hope that they actually pull that off. There are also a couple dozen more orders we've learned about where the plastic token pack 2 will need to be shipped from China. The rest of your order will ship, though, and then you will receive the second plastic token pack a little bit later. 

If you're in Europe or South America and have a problem or question, send an email to [email protected].

Australia

Australia shipping is complete. If you have a question or problem, email us at [email protected].

Asia and the Rest of the World

Asia shipping is complete, though there still might be the occasional straggler that hasn't yet arrived. If you have a question, concern, or problem, email [email protected] and [email protected].

Replacements Plan

We are now beginning to process replacement orders for those who have reported problems with their pledges. Replacements will be sent directly from the factory in China. Having said that, the factory is extremely busy, and are not able to complete replacements on a case-by-case basis.

Because of this, what we will have to do (and have done thus far) is collect the needed information from backers first and then put these questions into a form for the factory, detailing the SKU, which component(s), even the names of cards in question, and then attach photos as well. After the fulfillment is basically completed (which we're getting very close on) and the complaints from backers have begun to gradually reduce in number, then we will give this form to the factory. They will then arrange several employees to process the requests on the form and get them produced and shipped within four weeks. Now that fulfillment is nearing its end, this four-week window is scheduled to begin next week.

Now that's all well and good, but what about backers who don't open the game box until sometime next year and miss the four-week window? No worries. We will always take care of our backers' needs: it just may take a bit longer. The factory may solve replacement issues every one-two months in the future. So, if you get a chance to go through your pledge, it will move quicker for you if you're able to get your request in during the upcoming timeframe, but even if you don't it's not the end of the world. You'll still get your replacement, it just may take a bit longer to get resolved.

So, the short and sweet version: replacement orders are going to start being produced and shipped out from China starting next week, and will continue (currently) for four weeks. After that, the factory will move to a monthly or bi-monthly schedule for replacements, as needed. To request a replacement, email us at [email protected].

PoD Rulebook Update

As promised, I have further adventures for you in the world of print-on-demand rulebooks. I just received my sample from a company the other day (they had some equipment malfunction that kept them from printing it quicker), and my feelings are mixed. The book printed absolutely perfectly, but the quality of the paper is not quite as nice as the original Deep Madness rulebook. I think the paper's weight might be slightly lower, but not deal-breakingly so. The colors in some places actually might be a bit better. The biggest problem for me personally is the feel. The original one had that silky, almost glossy quality (maybe satiny?), while this one is much more matte and doesn't have the same smooth texture. I've included some pictures below for you to take a look at:

On the left is the original Rulebook, and on the right is the PoD Rulebook.
Original on the left, PoD on the right. (Notice the right one has less sheen.)
Original on the left, new on the right.
Original on the left, new on the right.
Original on the left, PoD on the right.

So my question to you is, what do you think? I don't know that we'll get any better than this price-wise, as many other companies are twice the price of this place at the cheapest (if they can do this rulebook at all.) So do you think this is something that you would be interested in getting, or should I look for another solution with slightly nicer paper? (For reference, I would estimate that this would probably be around $10-15 plus shipping, though I don't have the final number quite yet. Other solutions may be significantly more than this.) They do have an 8pt gloss option for the cover which costs a tiny bit more, but there are no other upgrades available for the paper itself. Let me know in the comments.

Dawn of Madness has Less than 48 Hours Left

In other news, we are in the last two days of the Dawn of Madness campaign! We have thus far had 91 unlocks through both stretch goals and daily unlocks, adding a bunch of creepy new monsters, two major expansions offering 50% more gameplay than the base game alone, and awesome gameplay upgrades like organizational inserts and an immersive tutorial chapter for the game.

The game has furthermore improved in a multitude of ways during the Kickstarter campaign directly from our backer community's feedback! This has been a really exciting part of this campaign for us as our backers have helped us to make this great game even better - an interactive process that will continue throughout the game's development.

Additionally, we've realized that, like Deep Madness before it, retail is not currently a viable option for Dawn of Madness. As such, the only hope that this would ever go to retail rests on a possible (though far from guaranteed) reprint that would be many years away (should it happen at all), making the English version of Dawn of Madness Kickstarter-exclusive for the foreseeable future. This means that, if this game interests you at all, then you are going to want to get into the project now - even if only backing for $1 currently. (The pledge manager will be open for a long time next year.)

(Also, just in case you hadn't heard, we also are offering two Deep Madness Crossover packs! Pack 1 will be free at the Otherworld level, while both packs 1 and 2 will be free with the Gameplay All-In. You can also buy them at a different pledge level for $10 each.)

If you'd like to check out Dawn of Madness, you can do so right here.

I'm going to leave you with one final thing from Dawn of Madness: a couple renders of the Numina, which are some of my favorite minis ever. Enjoy!

Numina Cosmos
Numina Gate
Numina Creation

Talk to you again soon! Have a great week!

Shipping Update!
over 4 years ago – Thu, Dec 05, 2019 at 01:46:57 AM

Hi guys!

Sorry I've been away. The Dawn of Madness campaign has been crazy thus far, and I've kind of been running around like a chicken with my head cut off. (Fun fact: did you know that, if you cut a chicken's head off high enough up the neck, the chicken can still live without its head? It's true. It happened to a chicken in the mid-US. His name was Mike. He lived for 18 months after being beheaded until a piece of corn got caught in his throat and he choked to death.  https://en.wikipedia.org/wiki/Mike_the_Headless_Chicken ) On top of that, I was waiting for concrete information to be able to send to you, as much of what I had was conjecture and rumor, which doesn't do anything for anyone but make people angry when it proves to be just that. But at last I have some info that seems to be pretty solid.

North America and Canada

All of the packages for the US have been sent. If you haven't received yours or if something is broken, please contact QML's customer service via [email protected]. (You can also reach out to us at [email protected] if you need to.)

But now, the elephant in the room. The Canadian orders haven't progressed anywhere nearly as quickly as we had hoped. This is extremely frustrating for us, but we know it is far more frustrating for our Canadian friends. Please accept our deepest apologies that you guys don't have your stuff yet. It is extremely aggravating that these haven't gotten moving yet, because we have been trying whatever we could to get the process rolling. QML told us there was a delay because of their own queue and the Thanksgiving holiday, as well as making the arrangements to send them all North in one caravan. All of the packages have been packed, however, and they have promised us that they will ship them this week - and, if all goes according to plan, they should arrive in Ontario late this week or early next week as well. Once they arrive in Canada, the process should go much quicker as all that will need to be done is for them to be shipped to your house. 

Once again, we are so sorry for the delay in getting you your pledge. We thought we had it all worked out this time, but the change from Snakes and Lattes threw a pretty big monkey wrench into what we thought was a well-ordered machine - much bigger than we thought it was at the time. Please accept our sincerest apologies.

Europe and South America

We're pretty patient people, and we like to give folks the benefit of the doubt. But, having said that, Bigblue has moved waaaaaaay slower than we thought they would. While about 3,000 orders have shipped, there are still several hundred left to go. We are continuing to push and prod them, and hopefully this will get finished up right away. (In their defense, they do have a lot of logistics work involved in shipping to so many different countries with a multitude of carriers. But that's about as much benefit of the doubt as I'm going to give them right now.) There were also 20-30 orders that were delayed because of a shortage of items - namely, Lucas Kane and the Plastic Token Pack 2. Having said that, we worked out partial shipments with backers for many of the affected orders, and, in any case, the replacement items arrived last week, so this is now a moot point. Having said all of that, if you have any problem with your order when it arrives, please contact [email protected] and we'll help you get it squared away.

Australia and Oceania

By this time all Australian backers should have received their packages. If you have any problem with your order, please contact [email protected].

Asia and the Rest of the World

So, VFI shipped all of the orders several weeks ago. However, since then we have received messages from a number of backers that they haven't gotten them yet. In this case, we don't think that it's necessarily a problem with your order being lost, but more that International Express shipping can take a long time to arrive. If you haven't received your order yet, please be patient just a little while longer. We strongly suspect your package is still in the mail, and is still making its way to you as we speak. Having said that, if you have any questions or problems with your order then please contact [email protected] and [email protected].

Okay, that's it for this update! I'll be back as soon as I have more info to share - and hopefully it'll be to say that all orders have officially shipped. Talk to you again soon!